piwik-script

Intern
    Mensch-Technik-Systeme

    Publications

    Begutachtete Artikel und Abstracts (sortiert nach Jahren)

    (peer reviewed papers and abstracts) (ordered by years)

    Begutachtete Artikel und Abstracts (sortiert nach Jahren)
    (peer reviewed papers and abstracts)
    (ordered by years)

    in submission

    Carolus, A. & Wienrich, C. (under review). Perspektiverweiterung zur Erforschung bildbasierter sozialer Medien - Desiderata der Analyse am Beispiel von #fitspiration. In A. Wagner und A. Kalch (Hrsg.), Gesundheitskommunikation zwischen Lifestyle und Digitalisierung. (book chapter)

    Schneider, F., Carolus, A., & Wienrich, C. (under review). Respecting Alexas' "Feelings" - Effects of Politeness and Impoliteness on the Evaluation of Conversational Agents. Computers in Human Behavior (full paper).

    Wienrich, C., Obremski, D, & Israel J. H. (under review). Repeated experience or a virtual nose to reduce simulator sickness? - Investigating prediction of the sensorial conflict theory and the rest-frame-hypothesis in two virtual games. Entertaining Computing. (journal paper)

     

     

    2019

    Baumeister, J., Sehne, V., & Wienrich, C. (accepted). A Systematic View on Speech Assistants for Service Technicians. In Proceedings Learning. Knowledge. Data. Analytics. (full paper).

    Carolus, A., & Wienrich, C. (in press). How close do you feel to your devices? Visual assessment of emotional relationships with digital devices. Mensch und Computer 2019 - Workshopband. Hamburg: Gesellschaft für Informatik e.V. (full paper).

    Döllinger, N., Wienrich, C., Latoschik, M. (in press). ViTraS - Virtual Reality Therapy by Stimulation of Modulated Body Image - Project Outline. Mensch und Computer 2019 - Workshopband. Hamburg: Gesellschaft für Informatik e.V.. (full paper)

    Reinhardt, D., Haesler, S., Hurtienne, J., & Wienrich, C. (2019). Continuous and Non-Intrusive Measure of Mental Effort in Virtual Reality - Entropy of Controller Movements. In proceedings IEEE VR /VR 2019. (full paper).

    Schmitt, J., Wienrich, C., Latoschik, M., Lugrin, J-L. (in press). Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality. Mensch und Computer 2019 - Workshopband. Hamburg: Gesellschaft für Informatik e.V. (short paper).

    Trapp, A., & Wienrich, C. (in press). Magnitude Effects of Progress Bars on Reproduced Durations. In Proceedings Timing Research Forum. (abstract).

    Wienrich, C., Döllinger, N, Kock, S., & Graman, K. (2019). User-Centered Extension of a Locomotion Typology: Movement-Related Sensory Feedback and Spatial Learning. In Proceedings IEEE VR / AR. (full paper).

    Wienrich, C. & Schindler, K. (in press). Challenges and Requirements of immersive media in autonomous car: Exploring the feasibility of virtual entertainment applications. ICOM. (journal paper)

     

     

    2018

    Carolus, A. & Wienrich, C. (2018). Effekte der Instagram-Nutzung auf Einstellungen und Verhalten im Fitness-Kontext. In Proceedings DGPS 2018. (abstract)

    Carolus, A. & Wienrich, C. (2018). Interest in fitness-related Instagram content does not predict body dissatisfaction but healthy training. In Proceedings DGPUK 2018. (short paper)

    Janczyk, M., Mittelstädt, P., & Wienrich, C. (2018). Parallel dual-task processing and task-shielding in older and younger adults: Behavioral and diffusion model results. Experimental Aging Research, 44, 95-116. (journal paper)

    Roth, D. and Wienrich, C. (2018). Effects of Media Immersiveness on the Perception of Virtual Characters? In (Hrsg.). In Ralf Dörner, Paul Grimm, Christian Geiger (Eds.), Proceedings of the 15th Workshop on Virtual and Augmented Reality of the GI Special Interest Group VR/AR. 2018. (short paper)

    Trapp, A. K., von Kalckreuth, N., Reibke, J., & Wienrich, C. (2018). How to find the right app: effects of color-coded categories on visual search on smartphones. In Alexander C. Schütz, Anna Schübo, Dominik Endres, & Harald Lachnit (Hrsg.). TeaP 2018, 60th Conference of Experimental Psychologists, Dresden., S. 248. Lengerich: Pabst Science Publishers. (abstract)

    Trapp, A.K. and Wienrich, C. (accepted / in press). App icon similarity and its impact on visual search efficiency on mobile touch devices. Cognitive Research: Principles and Implications, 133. DOI : 10.1186/s41235-018-0133-4 (journal paper)

    Wienrich, C., Döllinger, N. I., Kock, S. N., Schindler, K., & Traupe, O. Assessing User Experience in Virtual Reality – A Comparison of Different Measurements. In Proceedings of the HCI International Conference 2018. Springer, 2018. (full paper)

    Wienrich, C. and Kretschmer, F. (2018). Does different representations of a virtual co-actor influences implicit social phenomena? In Ralf Dörner, Paul Grimm, Christian Geiger (Eds.), Proceedings of the 15th Workshop on Virtual and Augmented Reality of the GI Special Interest Group VR/AR. 2018. (full paper)

    Wienrich, C., Gross, R., Kretschmer, F., Müller-Plath, G. (2018). Developing and Proving a Framework for Reaction Time Experiments in VR to Objectively Measure Social Interaction with Virtual Agents. In Proceedings of the 25th IEEE Virtual Reality (VR) conference. 2018. (full paper)

    Wienrich, C., Kretschmer, F., Gross, R., Müller-Plath, G. (2018). Social Inhibition of Return in the interaction between Humans and Virtual Agents. In Alexander C. Schütz, Anna Schübo, Dominik Endres, & Harald Lachnit (Hrsg.). TeaP 2018, 60th Conference of Experimental Psychologists, Marburg., S. 248. Lengerich: Pabst Science Publishers. (abstract)

    Wienrich, C., Schindler, K., Döllinger, N. I., Kock, S. N., & Traupe, O. Social Presence and Cooperation in Large-Scale Multi-User Virtual Reality - The Relevance of Social Interdependence for Location-Based Environments. In Proceedings of the 25th IEEE Virtual Reality (VR) conference. 2018. (full paper)

    Wienrich, C., Weidner, C., Schatto, C., Obremski, D. & Israel, H.J. A virtual nose as a rest-frame - the impact on simulator sickness and game experience. In IEEE (Ed.), Proceedings of the 10th IEEE International Conference on Virtual Worlds for Serious Applications (VS-Games). IEEE, 2018. (full paper)

     

     

    2017

    Freytag, S. C., & Wienrich, C. (2017, September). Evaluation of a virtual gaming environment designed to access emotional reactions while playing. In Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th International Conference on (pp. 145-148). IEEE. (full paper)

    Spang, C., Trapp, A. K., & Wienrich, C. (2017). Support for visual search on touch displays by colour coding of semantic categories. In Thomas Goschke, Annette Bolte & Clemens Kirschbaum (Hrsg.) TeaP 2017, 59th Conference of Experimental Psychologists, Dresden., S. 248. Lengerich: Pabst Science Publishers. (abstract)

    Wienrich, C., Noller, F., & Thüring, M. (2017). Design Principles for VR Interaction Models: An empirical Pilot Study. R. Dörner, R. Kruse, B. Mohler, and R. Weller (Hrsg.). Virtuelle und erweiterte Realitäten. 14. Workshop der GI-Fachgruppe VR/AR (pp.162-171). (full paper)

    Wienrich, C., Zachoszcz, M., Schlippe, M. v. & Packhäuser, R., (2017). Pilotstudie: Einsatz von mobilen VR-Anwendungen in gleichmäßig und ruhig bewegten Transportsystemen. In: Burghardt, M., Wimmer, R., Wolff, C. & Womser-Hacker, C. (Hrsg.), Mensch und Computer 2017 - Workshopband. Regensburg: Gesellschaft für Informatik e.V.. (full paper)

     

     

    2015

    Wienrich, C. (2015). Die Verteilung von Aufmerksamkeit bei zentralem Seeverlust. Dissertation, Technische Universität Berlin. Berlin: Universitätsverlag TU Berlin.

    Wienrich, C., Zander, T. O., & Gramann, K. (2015).  Trends in Neuroergonomics. 11th Berlin Workshop of Human-Machine Systems, Proceedings, 7th - 9th October, 2015. Berlin: Universitätsverlag der TU Berlin. ISBN-Nr.: 978-3-7983-2803-7 (online). (conference proceedings)

     

     

    2014

    Wienrich, C., Israel, J. H., Müller-Plath, G. (2014). Virtuelle Realitäten in der psychotherapeutischen Behandlung. In Brandenburg, E., Doria, L., Gross, A., Günzler, T., & Smieszek, H. (Hrsg.). Proceedings der 10. Berliner Werkstatt Mensch-Maschine-Systeme, p. 600-607. Berlin: Universitätsverlag TU Berlin. (short paper)

     

     

    2013

    Wienrich, C. & Müller-Plath, G. Visual Search with central Scotoma - A simulation Study (2013). In Ansorge, U., Kirchler, E., Lamm, C., & Leder, H. (Eds.):  Abstracts of the 55th Conference of Experimental Psychologists, p. 187. Lengerich: Pabst. (abstract)

     

     

    2011

    Wienrich, C., & Janczyk, M. (2011). Absence of attentional capture in parallel search is possible: a failure to replicate attentional capture in a non-singleton target search task. Attention Perception & Psychophysics, 73(7), 2044-2052. (journal paper)

    Wienrich, C., Herbik, A., Hoffmann, M., & Müller-Plath, G. (2011). Visual Search and Fixation in Patients with Age-Related Macular Degeneration (AMD). Vitu, F., Castet, E., & Goffart, L. (Eds.). Abstracts of the 16th European Conference on Eye Movements. Journal of Eye Movement Research, 4(3), p.27. (abstract)

    Wienrich, C., Herbik, A., Hoffmann, M., & Müller-Plath, G. (2011). Visual Search and Fixation in Patients with Age-Related Macular Degeneration (AMD). In: Bittrich, K., Blankenberger, S., & Lukas, J. (Eds.): Beiträge zur 53. Tagung experimentell arbeitender Psychologen, p. 192. Lengerich: Pabst. (abstract)

    Wienrich, C. & Müller-Plath, G. (2011). Visual search and eye movemements in patients with age-related macular degeneration (AMD). In: Perception, 39 (supplement), p.168. (abstract)


     

    2009

    Wienrich, C., Heße, U., & Müller-Plath, G. (2009). Eye movements and attention in visual feature search with graded target-distractor-similarity. Journal of Eye Movement Research, 3(1),1-19. (full paper)

    Janczyk, M., Wienrich , C., & Kunde, W. (2008). On the costs of refocusing items in working memory: A matter of inhibition or decay? Memory, 16, 374-385. (journal paper)

     

    2008
    Heße, U., Wienrich, C., Melzer, A., & Müller-Plath, G. (2008). Oculomotor scanning behaviour in visual feature search with graded target-distractor-similarity. Perception, 37 (suppl.) (abstract)

    Müller-Plath, G., Heße, U., Melzer, A. & Wienrich, C. (2008). StraViS 2.0: A revised model for visual feature search with graded target-distractor-similarity. Perception, 37 (suppl.) (abstract)


    Wienrich, C. (2008). The impact of social norms on high cost behavior. (unveröffentlichte Diplomarbeit). Martin-Luther-Universität Halle/Wittenberg.
     

    Ongoing publications:

    Reinhardt, D., Haessler, S., & Wienrich, C. (under review). Entropy of Controller Movements Reflects Mental Effort in Virtual Reality. Human Factors. (journal paper)

    Wienrich, C. & Schindler, K. (under review). Challenges and Requirements of immersive media in autonomous car: Exploring the feasibility of virtual entertainment applications.. ICOM. (journal paper)

    Trapp, A. K., & Wienrich, C. (under review). App icon similarity and its impact on visual search efficiency on mobile touch devices. Cognitive Research: Principles and Implications. (journal paper)

    Wienrich, C., von Kalckreuth, N., & Trapp, A.K. (in prep.). Categorization by inked icons support app arrangement on mobile touch devices. (journal paper)

    Wienrich, C., Stöckig, S., & Janczyk, M. (in prep.). What can we learn from videogames? The impact of gaming on reaction-effect-compatibility – transfer of learning and working memory. (journal paper)

    Wienrich, C., & Müller-Plath, G. (in prep.). The adaptation of attentional focus size in central vision loss participants – a simulation study. (journal paper)

    Wienrich, C., & Müller-Plath, G. (in prep.). The adaptation of attentional focus size in central vision loss patients. (journal paper)