JProf. Dr. Carolin Wienrich

JProf. Dr. Carolin Wienrich
Leitung
e-Mail: carolin.wienrich(at)uni-wuerzburg.de
Tel.: +49 931 31 88051
Fax: +49 931 31 80613
Mensch-Technik-Systeme
Julius-Maximilians-Universität Würzburg
Institut für Mensch-Computer-Medien
Am Hubland, Campus Nord
Oswald-Külpe-Weg, Geb. 82
97074 Würzburg
Deutschland
CV
2010 | Psychologiestudium Martin-Luther-Universität Halle/Wittenberg |
2015 | Interdisziplinäre Promotion TU Berlin | Fakultät für Verkehrs- und Maschinensysteme |
2016 | JProf'in Mensch-Technik-Systeme JMU Würzburg | Fakultät für Humanwissenschaften |
seit 2019 | Vertretungsprofessur Computer Vision JMU Würzburg | Fakultät für Mathematik und Informatik |
seit 2020 | Co-Leitung XR HUB Würzburg |
Wissenschaftskommunikation
2021 | Themenpatin Digital Literacy im KI-Observatorium des Bundesministeriums für Arbeit und Soziales |
Diskussionsbeitrag beim Bezirksjugendring Unterfranken, 21.06.2021 Title: "#neigschaut: Medienpädagogik in der Jugendarbeit" | |
Diskussionsbeitrag in MR TV, 10.05.2021 Titel: "Digital Twin in der menschenzentrierten Gestaltung von KI-Mensch-Interkation" | |
Vortrag Staatsministerium für Digitales, 12.04.2021 Titel: "XR Innovationen für die Gesellschaft" | |
2020 | Fernsehsendung bei ARD Alpha, 09.11.2020 Titel: „Virtual Reality: Konkurrenz für die Wirklichkeit?" |
Interview mit Staatsministerin Judith, Mainpost, 10.08.2020 Titel: „Wie Virtuelle Realität Knie-Patienten helfen kann" | |
Demonstration am Digitaltag Bayern 2020, 19.06.2020 |
Preise
2020 | Forschungspreis der Fakultät für Humanwissenschaften (JMU Würzburg) |
2019 | Preis für Gute Lehre Bayern (Freistaat Bayern) |
2018 | Best Impact Deutsches Institut für Virtual Reality |
Publications
2021
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Hein, R. M., Wienrich, and C., & Latoschik, M. E. (2021). A systematic review of foreign language learning with immersive technologies (2001-2020). AIMS Electronics and Electrical Engineering, 5(2), 117–145. American Institute of Mathematical Sciences (AIMS). Opgehaal van https://doi.org/10.3934%2Felectreng.2021007
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Wolf, E., Merdan, N., Döllinger, N., Mal, D., Wienrich, C., Botsch, M., & Latoschik, M. E. (2021). The Embodiment of Photorealistic Avatars Influences Female Body Weight Perception in Virtual Reality. In Proceedings of the 28th IEEE Virtual Reality Conference (VR ’21). Opgehaal van https://downloads.hci.informatik.uni-wuerzburg.de/2021-ieeevr-body_weight_perception_embodiment-preprint.pdf
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Hein, R. M., Wienrich, C., & Latoschik, M. E. (2021). A systematic review of foreign language learning with immersive technologies (2001-2020). AIMS Electronics and Electrical Engineering, 5(2), 117–145. American Institute of Mathematical Sciences (AIMS). Opgehaal van https://doi.org/10.3934%2Felectreng.2021007
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Latoschik, M. E., & Wienrich, C. (2021). Coherence and Plausibility, not Presence?! Pivotal Conditions for XR Experiences and Effects, a Novel Model. arXiv preprint arXiv:2104.04846. Opgehaal van http://arxiv.org/abs/2104.04846
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Wienrich, C., & Latoschik, M. E. (2021). eXtended Artificial Intelligence: New Prospects of Human-AI Interaction Research. Frontiers in Virtual Reality; Special Issue: The Role of Virtual Reality in Human-AI Interaction (HAII), 2, 84. Opgehaal van https://www.frontiersin.org/article/10.3389/frvir.2021.627194
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Döllinger, N., Wienrich, C., & Latoschik, M. E. (2021). Challenges and Opportunities of Immersive Technologies for Mindfulness Meditation: A Systematic Review. Frontiers in Virtual Reality, 2, 644–683.
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Wienrich, C., & Carolus, A. (2021). Development of an Instrument to Measure Conceptualizations and Competencies About Conversational Agents on the Example of Smart Speakers. Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants. Frontiers.
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Carolus, A., & Wienrich, C. (2021). 1st AI-DEbate Workshop : workshop establishing An InterDisciplinary pErspective on speech-BAsed TEchnology. In A. Carolus, I. Siebert, & C. Wienrich (Reds), (1st ed., bll 1–42). Magdeburg, Germany: Otto von Guericke University Magdeburg. Opgehaal van http://dx.doi.org/10.25673/38471
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Keppler, S., Döllinger, N., Wienrich, C., Latoschik, M. E., & Israel, J. H. (2021). Self-Touch:An Immersive Interaction-Technique to Enhance Body Awareness. In Proceedingsof the 19th ACM Conference on Culture and Computer Science.[ BibTeX ]
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Hein, R., Steinbock, J., Eisenmann, M., Latoschik, M. E., & Wienrich, C. (2021). Development of the InteractionSuitcase in virtual reality to support inter- and transcultural learning processes in English as Foreign Language education. In A. Kienle, A. Harrer, J. M. Haake, & A. Lingnau (Reds), DELFI 2021 (bll 91–96). Bonn: Gesellschaft für Informatik e.V.[ BibTeX ]
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Wienrich, C., Komma, P., Vogt, S., & Latoschik, M. E. (2021). Spatial Presence in Mixed RealitiestextendashConsiderations About the Concept, Measures, Design, and Experiments. Frontiers in Virtual Reality, 141, Special Issue: Presence and Beyond: Evaluating User Experience in AR/MR/VR, 2. Frontiers Media SA. Opgehaal van https://doi.org/10.3389%2Ffrvir.2021.694315
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Wienrich, C., Reitelbach, C., & Carolus, A. (2021). The Trustworthiness of Voice Assistants in the Context of Healthcare Investigating the Effect of Perceived Expertise on the Trustworthiness of Voice Assistants, Providers, Data Receivers, and Automatic Speech Recognition. Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants, 3. Frontiers Media SA. Opgehaal van https://doi.org/10.3389%2Ffcomp.2021.685250
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Wienrich, C., Döllinger, N., & Hein, R. (2021). Behavioral Framework of Immersive Technologies (BehaveFIT): How and Why Virtual Reality can Support Behavioral Change Processes. Frontiers in Virtual Reality. Technology for VR. Special Issue: User Experience in Virtual Reality Application design, 2. Frontiers Media SA. Opgehaal van https://doi.org/10.3389%2Ffrvir.2021.627194
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Carolus, A., Wienrich, C., Törke, A., Friedel, T., Schwietering, C., & Sperzel, M. (2021). `Alexa, I feel for you!’ Observers’ Empathetic Reactions towards a Conversational Agent. Frontiers in Computer Science. Human-Media Interaction. Special Issue: Towards Omnipresent and Smart Speech Assistants, 3. Frontiers Media SA. Opgehaal van https://doi.org/10.3389%2Ffcomp.2021.682982
2020
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Carolin, W., Eisenmann, M., Latoschik, M. E., & Grafe, S. (2020). CoTeach – Connected Teacher Education. In M. Schwaiger (Red), Boosting Virtual Reality in Learning, VRinSight Green Paper. E.N.T.E.R.[ BibTeX ]
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Wolf, E., Döllinger, N., Mal, D., Wienrich, C., Botsch, M., & Latoschik, M. E. (2020). Body Weight Perception of Females using Photorealistic Avatars in Virtual and Augmented Reality. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (bll 462–473). Opgehaal van https://downloads.hci.informatik.uni-wuerzburg.de/2020-ismar-body-weight-perception-vr-ar-preprint.pdf
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Wienrich, C., & Gramlich, J. (2020). appRaiseVR-An Evaluation Framework for Immersive Experiences. i-com, 19(2), 103–121. De Gruyter.[ BibTeX ]
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Obremski, D., Wienrich, C., & Carolus, A. (2020). What the user’s voice tells us about UX-Analysing parameters of the voice as indicators of the User Experience of the usage of intelligent voice assistants. Mensch und Computer 2020-Workshopband. Gesellschaft für Informatik eV.[ BibTeX ]
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Hurtienne, J., Maas, F., Carolus, A., Reinhardt, D., Baur, C., & Wienrich, C. (2020). Move&Find: The value of kinesthetic experience in a casual data representation. IEEE Computer Graphics and Applications, 40(6), 61–75. IEEE.[ BibTeX ]
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Carolus, A., & Wienrich, C. (2020). Perspektiverweiterung zur Erforschung bildbasierter sozialer Medien-Desiderata der Analyse am Beispiel von# fitspiration. In Gesundheitskommunikation und Digitalisierung (bll 183–200). Nomos Verlagsgesellschaft mbH & Co. KG.[ BibTeX ]
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Carolus, A., & Wienrich, C. (2020). “Respecting Alexa’s “Feelings” - Effects of Politeness and Impoliteness on the Evaluation of Conversational Agents. In .[ BibTeX ]
2019
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Wienrich, C., & Schindler, K. (2019). Challenges and Requirements of Immersive Media in Autonomous Car: Exploring the Feasibility of Virtual Entertainment Applications. i-com, 18(2), 105–125. De Gruyter.[ BibTeX ]
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Wienrich, C., Döllinger, N., Kock, S., & Gramann, K. (2019). User-Centered Extension of a Locomotion Typology: Movement-Related Sensory Feedback and Spatial Learning. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (bll 690–698). IEEE.[ BibTeX ]
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Carolus, A., & Wienrich, C. (2019). How close do you feel to your devices? Visual assessment of emotional relationships with digital devices. Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV.[ BibTeX ]
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Schmitt, J., Wienrich, C., Latoschik, M. E., & Lugrin, J.-L. (2019). Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality. Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV.[ BibTeX ]
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Reinhardt, D., Haesler, S., Hurtienne, J., & Wienrich, C. (2019). Entropy of controller movements reflects mental workload in virtual reality. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (bll 802–808). IEEE.[ BibTeX ]
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Döllinger, N., Wienrich, C., Wolf, E., Botsch, M., & Latoschik, M. E. (2019). ViTraS-virtual reality therapy by stimulation of modulated body image-project outline. Mensch und Computer 2019-Workshopband. Gesellschaft für Informatik eV.[ BibTeX ]
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Reinhardt, D., Haesler, S., Hurtienne, J., & Wienrich, C. (2019). Continuous and Non-Intrusive Measure of Mental Effort in Virtual Reality - Entropy of Controller Movements. IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 802–808.[ BibTeX ]
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Baumeister, J., Sehne, V., & Wienrich, C. (2019). A Systematic View on Speech Assistants for Service Technicians. In Proceedings of LWDA - Lernen. Wissen. Daten. Analysen 2019 (bll 195–206).
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Wolf, E., Heinrich, R., Michalek, A., Schraudt, D., Hohm, A., Hein, R., Grundgeiger, T., & Happel, O. (2019). Rapid Preparation of Eye Tracking Data for Debriefung in Medical Training: A Feasibility Study. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting (Vol. 63, bll 733–737). Opgehaal van https://journals.sagepub.com/doi/abs/10.1177/1071181319631032
2018
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Wienrich, C., Döllinger, N., Kock, S., Schindler, K., & Traupe, O. (2018). Assessing user experience in virtual reality-a comparison of different measurements. In International Conference of Design, User Experience, and Usability (bll 573–589). Springer.[ BibTeX ]
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Roth, D., & Wienrich, C. (2018). Effects of Media Immersiveness on the Perception of Virtual Characters. In Proceedings of the GI VR/AR Workshop.[ BibTeX ]
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Janczyk, M., Mittelstädt, P., & Wienrich, C. (2018). Parallel dual-task processing and task-shielding in older and younger adults: Behavioral and diffusion model results. Experimental aging research, 44(2), 95–116. Taylor & Francis.[ BibTeX ]
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Wienrich, C., Schindler, K., Döllinqer, N., Kock, S., & Traupe, O. (2018). Social presence and cooperation in large-scale multi-user virtual reality-the relevance of social interdependence for location-based environments. In 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (bll 207–214). IEEE.[ BibTeX ]
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Wienrich, C., Weidner, C. K., Schatto, C., Obremski, D., & Israel, J. H. (2018). A virtual nose as a rest-frame-the impact on simulator sickness and game experience. In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (bll 1–8). IEEE.[ BibTeX ]
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Trapp, A. K., & Wienrich, C. (2018). App icon similarity and its impact on visual search efficiency on mobile touch devices. Cognitive research: principles and implications, 3(1), 39. Springer.[ BibTeX ]
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Wienrich, C., Gross, R., Kretschmer, F., & Müller-Plath, G. (2018). Developing and proving a framework for reaction time experiments in VR to objectively measure social interaction with virtual agents. In 2018 IEEE conference on virtual reality and 3D user interfaces (VR) (bll 191–198). IEEE.[ BibTeX ]
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Carolus, A., & Wienrich, C. (2018). Interest in fitness-related Instagram content does not predict body dissatisfaction but healthy training. In Proceedings DGPUK 2018.[ BibTeX ]
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Carolus, A., & Wienrich, C. (2018). Effekte der Instagram-Nutzung auf Einstellungen und Verhalten im Fitness-Kontext. In Proceedings DGPS 2018.[ BibTeX ]
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Trapp, A. K., von Kalckreuth, N., Reibke, J., & Wienrich, C. (2018). How to find the right app: effects of color-coded categories on visual search on smartphones. In 60th Conference of Experimental Psychologists (bl 248).[ BibTeX ]
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Wienrich, C., & Kretschmer, F. (2018). Does different representations of a virtual co-actor influence implicit social phenomena?. In Proceedings of the 15th Workshop on Virtual and Augmented Reality of the GI Special Interest Group VR/AR. GI.[ BibTeX ]
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Wienrich, C., Kretschmer, F., Gross, R., & Müller-Plath, G. (2018). Social Inhibition of Return in the interaction between Humans and Virtual Agents. In 60th Conference of Experimental Psychologists (bl 248).[ BibTeX ]
2017
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Wienrich, C., Noller, F., & Thüring, M. (2017). Design principles for VR interaction models: an empirical pilot study. In Virtuelle und erweiterte Realitäten. 14. Workshop der GI-Fachgruppe VR/AR (bll 162–171).[ BibTeX ]
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Wienrich, C., Zachoszcz, M., Schlippe, M. von, & Packhäuser, R. (2017). Pilotstudie: Einsatz von mobilen VR-Anwendungen in gleichmäßig und ruhig bewegten Transportsystemen. Mensch und Computer 2017-Workshopband. Gesellschaft für Informatik eV.[ BibTeX ]
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Freytag, S.-C., & Wienrich, C. (2017). Evaluation of a virtual gaming environment designed to access emotional reactions while playing. In 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (bll 145–148). IEEE.[ BibTeX ]
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Spang, C., Trapp, A. K., & Wienrich, C. (2017). Support for visual search on touch displays by colour coding of semantic categories. In 59th Conference of Experimental Psychologists (bl 248).[ BibTeX ]
2016
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Wienrich, C., Zander, T., & Gramann, K. (2016). Trends in Neuroergonomics: Tagungsband 11. Berliner Werkstatt Mensch-Maschine-Systeme; 7.-9. Oktober 2015, Berlin/Proceedings of the 11th Berlin Workshop Human-Machine Systems; 7th-9th October 2015, Berlin. Universitätsverlag der TU Berlin.[ BibTeX ]
2015
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Wienrich, C. (2015). Die Verteilung von Aufmerksamkeit bei zentralem Sehverlust. Technische Universitaet Berlin (Germany).[ BibTeX ]
2013
2011
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Wienrich, C., & Müller-Plath, G. (2011). Visual search and eye-movements in patients with age-related macular degeneration. Perception ECVP abstract, 40, 168–168. Pion Ltd.[ BibTeX ]
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Wienrich, C., & Janczyk, M. (2011). Absence of attentional capture in parallel search is possible: A failure to replicate attentional capture in a non-singleton target search task. Attention, Perception, & Psychophysics, 73(7), 2044. Springer.[ BibTeX ]
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Wienrich, C., Herbik, A., Hoffmann, M., & Müller-Plath, G. (2011). Visual Search and Fixation in Patients with Age-Related Macular Degeneration (AMD). In .[ BibTeX ]
2009
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Wienrich, C., Heße, U., & Müller-Plath, G. (2009). Eye movements and attention in visual feature search with graded target-distractor-similarity.[ BibTeX ]
2008
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Hesse, U., Wienrich, C., Melzer, A., & Müller-Plath, G. (2008). Oculomotor scanning behaviour in visual feature search with graded target-distractor-similarity. Perception ECVP abstract, 37, 24–24. Pion Ltd.[ BibTeX ]
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Müller-Plath, G., Hesse, U., Melzer, A., & Wienrich, C. (2008). StraViS 2.0: a revised model for visual feature search with graded target-distractor similarity. Perception ECVP abstract, 37, 95–95. Pion Ltd.[ BibTeX ]
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Wienrich, C. (2008). The impact of social norms on high cost behavior.[ BibTeX ]
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Janczyk, M., Wienrich, C., & Kunde, W. (2008). On the costs of refocusing items in working memory: A matter of inhibition or decay?. Memory, 16(4), 374–385. Taylor & Francis.[ BibTeX ]